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2D Editor Block Reference

Every icon the 2D Level Editor uses, grouped by the category it appears under in the editor palette — 42 items across 11 categories, with its display name and what it does. Descriptions are inferred from the icon art and naming, since (unlike the 3D Editor Block Reference) no source description file exists for the 2D editor yet — flag any that need correcting.

Pusher

Icon Name Description
Pusher 3x
Pusher 3x Pushes players away — small size
Pusher 5x
Pusher 5x Pushes players away — large size

Guess: the "3x"/"5x" in the filenames are assumed to mean size, by analogy with the 3D editor's spike-arm length variants — they could instead mean push strength or speed.

Spike

Icon Name Description
Spike Up
Spike Up Fixed spike hazard pointing up
Spike Down
Spike Down Fixed spike hazard pointing down
Spike Left
Spike Left Fixed spike hazard pointing left
Spike Right
Spike Right Fixed spike hazard pointing right
Spike Cube
Spike Cube Cube covered in spikes that inflicts damage
Spike Cube Horizontal
Spike Cube Horizontal Spiked cube that inflicts damage — moves side to side
Spike Cube Vertical
Spike Cube Vertical Spiked cube that inflicts damage — moves up and down
Spike Wheel
Spike Wheel Spinning wheel that inflicts damage
Spike Wheel Horizontal
Spike Wheel Horizontal Spinning wheel that inflicts damage — moves side to side
Spike Wheel Vertical
Spike Wheel Vertical Spinning wheel that inflicts damage — moves up and down
Spike Arm 4x
Spike Arm 4x Rotating arm of spiked balls that inflicts damage — short variant
Spike Arm 6x
Spike Arm 6x Rotating arm of spiked balls that inflicts damage — medium variant
Spike Arm 10x
Spike Arm 10x Rotating arm of spiked balls that inflicts damage — long variant

Moving Platforms

Icon Name Description
Moving Platform Horizontal
Moving Platform Horizontal Moves side to side
Moving Platform Vertical
Moving Platform Vertical Moves up and down

Jump Pads

Icon Name Description
Jump Pad Vertical
Jump Pad Vertical Launches you up into the air
Jump Pad Left
Jump Pad Left Launches you sideways to the left
Jump Pad Right
Jump Pad Right Launches you sideways to the right

Train

Icon Name Description
Train Car (Front)
Train Car (Front) Front carriage of a moving train platform — leads the way
Train Car (Middle)
Train Car (Middle) Repeatable middle carriage — chain as many as needed to extend the train
Train Car (Back)
Train Car (Back) Rear carriage of a moving train platform

Portals and Checkpoints

Icon Name Description
Start Portal
Start Portal The player starts the level from here
End Portal
End Portal Enter this to finish the level
Checkpoint
Checkpoint Player will respawn here
Checkpoint (Reached)
Checkpoint (Reached) The checkpoint flag after it has been reached

Guess: two near-identical checkpoint flag icons exist in the source folder (one green, one greyed-out) — assumed to be the checkpoint's default and already-reached states, but they could instead be an unused duplicate or a different distinction entirely.

Cubes

Icon Name Description
Cube Blue
Cube Blue Standard blue coloured cube
Cube Orange
Cube Orange Standard orange coloured cube
Cube Yellow
Cube Yellow Standard yellow coloured cube
Cube Pink
Cube Pink Standard pink coloured cube
Cube Red
Cube Red Standard red coloured cube
Cube Gray
Cube Gray Standard gray coloured cube
Cube Black
Cube Black Standard black coloured cube
Cube Glass
Cube Glass See-through cube
Haptics Cube
Haptics Cube Make its surroundings vibrate
Ladder
Ladder Climb up and down between platforms

Lasers

Icon Name Description
Laser (4-Way)
Laser (4-Way) Fires laser beams in four directions
Laser (2-Way)
Laser (2-Way) Fires laser beams in two directions

Currency

Icon Name Description
Coin
Coin Add these collectibles to your level for added fun

Abilities

Icon Name Description
Time Slowdown
Time Slowdown Slow down everything around you

NPC

Icon Name Description
Runner
Runner Runs at you. Set its speed, range and mood